See exactly how to find the places ofSand KingdomPower Moons 41-60in ours Super Mario Odyssey guide. Usage ourmain walkthroughto find the power Moons for every level in the game.

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Main Walkthrough
CapCascadeSandLake
WoodedCloudLostMetro
SnowSeasideLuncheonRuined
Bowser’sMoonMushroomDark/ er
Capture ListSouvenir List

The Sand Kingdom has actually a full of 81 strength Moons. This page lists strength Moons 41-60.

Power Moons1-2021-4041-60
61-6970-89

41.Sand Quiz: Wonderful

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Return come the Sphynx on the north next of the ruins and also talk to him again to answer a few more questions. The answer are30,Ice,5, andSphynx.

42. To buy in Tostarena

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Enter the Crazy lid shop in Tosatarena and purchase this power Moon for 100 coins native the yellow employee.

43. Employees Only

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Notice the strength Moon behind the respond to in the Crazy lid shop? leave the store and also wrap roughly the left side of the building. An opening in a small fence can be provided by crouching. Head inside to find yourself behind the counter!

44. Sand Kingdom Slots

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To the appropriate of the spring in Tostarena is a door top top the front of a house. Head within to beat the Sand Kingdom Slots! cough up 10 coins in ~ the desk and walk over to the three slots. The goal is to enhance the 3 slots through the exact same item. Obtain it right and get the item. Instead of trying to gain each one individually v Cappy, stand to the left the the slots and also wait for all 3 Power Moons come appear. Litter Cappy once all room out and you can get the strength Moon in one throw!

45. Go the Desert!

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A lone Koopa Troopa with a Sombrero is hangingout in the open up desert. Speak through him to begin a minigame wherein you’ll have to walk along a path.

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The score is to remain on the path and complete the circle, also when the route disappears. The course goes in between bushes and also cacti so usage those come remember where the route went. Score end 80 points come win!

46. Surprise Room in the InvertedPyramid

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As you’re about to leave the last indoor area of the turning back Pyramid, take keep in mind that the moving pillars have are linked by a floor. Usage a Bullet invoice or the spring flower come land ~ above this floor. Let the move right into the wall where you’ll discover a an enig room v the strength Moon.

47. Secret Treasure Chest

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As you do your means through the Underground holy place on your method to hit Knucklotec, gain to the allude where you have actually to record a Bullet invoice to make it previous the moving pillars. Instead of act that, walk off to the right and around the wall surface to uncover a feather flower. Jump approximately the top of the wall, then begin running down the small path. Get to the end and also jump to discover three covert blocks. Usage them to reach the chest above!

48. Goomba Tower Assembly

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Get within the Underground temple in the hole where the inverted Pyramid once stood and head end to the Goomba Tower. Don’t activate any kind of of the pulse beams! catch the Goomba Tower and also walk end to the surrounding structure where another Goomba Tower of 3 is hanging out. Jump out of the Goomba Tower and capture the second one. As the much shorter Goomba Tower jump onto the taller one to incorporate into one huge tower. Walk over to the power Moon come grab it!

49. Under the Mummy’s Curse

Available ~ completing all the main missions in the Sand Kingdom. Remember where Knucklotec’s head rest in the desert before you to win it to a pulp? Go back to the feet that continues to be in the area. It’s to the left the the reverse Pyramid.

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Drop down and also you’ll it is in greeted to a swarm of Chincos, yet you’ll additionally see one invisible Coin Coffer if girlfriend look closely. Record the Coin Coffer and also start pelting the Chincos v coins until among them autumn a strength Moon!

50. Ice cavern Treasure

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As you’re getting Power Moon 24, you’ll have a possibility to acquire this concealed moon! go into the ice Cavern and make it to the last section where the pillars stomp ~ above the ice platform. Obtain to the last 2 pillars and start wall jumping up. Time it so that you have the right to jump to the greater pillar without getting in between the bottom and also top pillar. In ~ the height is a strength Moon.

51. Sphynx’s sweetheart Vault

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There is a talking Sphynx close to the north next of the ruins where the tower stands. Walk there and also speak through it to answer a question. The answer isRing. Answer correctly to disclose a door. Inside is a chest with the strength Moon, along with a ton that coins!

52. A Rumble indigenous the Sandy Floor

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Near strength Moon 5 is a warp pipeline on optimal of one of the dwellings in Tosatarena. Head inside and use the rumble attribute to accurately decide the ar of the power Moon. Ground pound the peak left corner to disclose the power Moon.

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53. To dance with new Friends

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Head come the Crazy lid shop to acquisition a Sombrero because that 5 violet Coins and also the Poncho because that 10 purple Coins. Lookin’ good! leave the store and run end to the north side of town. There you’ll discover a locked door. Speak with Tostarenan and show off her cool garments to let the unlock the door.

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Head inside and stand in the facility of the phase to pat a fast tune. This will earn friend a strength Moon!

54. The Invisible Maze

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To the north of Moe-Eye Habitat is a Cappy door ~ above the edge of the canyon. Head inside where you’ll find a swimming pool of poison water and a solitary Moe-Eye.

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Capture it and also slip ~ above the shades to view the invisible path. Due to the fact that you can’t take it the Moe-Eye through you, you’re walk to have to memorize each of the 3 rooms. If you’re having actually trouble, usage noticeable segment in the walls near the invisible communication to shot and remember wherein the communication begin and also end. Take keep in mind that strength Moon 55 is in the first room.

55. Skull authorize in the Transparent Maze

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Head within the Invisible Cave and also walk along the invisible path. In the very first room, stop near the skull sign and hit it with Cappy. Organize Cappy there and let him keep spinning to have actually a strength Moon appear.

56. The Bullet invoice Maze: rest Through

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The optimal left corner of the Sand Kingdom has a small ruins v a door in ~ the front. Break with with Cappy and head inside. Record a bullet Bill and also soar with the opening in the wall ahead. Any type of mistake here will result in a emboldened in the poison water and ultimately her demise. So be careful!

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Guide the Bullet bill to the following platform. Don’t worry around losing her Bullet Bill, each platform has actually a nearby launcher. Get back into a cartridge Bill. Go ideal for part Purple Coins and left to continue the mission. When you reach the platform near the rotate walls, you’ll have another two options. Go to the reduced left to gain Power Moon 57. Going v the spinning walls will take you to the current Power Moon. Just follow the spinning wall surfaces in the exact same direction they’re going in. Do the very same for the second set of turn walls and you’ll make it to her prize.

57. The Bullet invoice Maze: side Path

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In the Bullet bill Maze, do it come the communication just prior to the rotate walls. Go to the reduced left and also guide the cartridge Bill v tight corners and narrow corridors. Managing the direction deserve to be a little strange, therefore practice before hand and make sure you have actually a an excellent camera angle.

58. Jaxi Driver

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Go to the Jaxi Ruins and hop on Jaxi. The east wall surface of the ruins has an opening in the violet poison. Drive Jaxi right right into it to uncover yourself in an secret level. The ultimate goal is to make it come the finish without fallout’s off. There space three various sections with Purple Coins and also you can also grab power Moon 59.

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Hop top top Jaxi and use the moving platform to conveniently cross end the gap. When you with the huge and open area, feel free to jump off Jaxi in ~ the facility in situation you require a moment and if you desire to obtain the hidden Power Moon. Jump on Jaxi and also position you yourself by hitting the brakes. If you walk on the narrow path on the right, you’ll gain three violet Coins and quick method to the end. Otherwise take the long path and also make sure to brake roughly corners.

59. Jaxi Stunt Driving

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Once you go into the underground part of Jaxi Ruins, get to the large and open area and hop off Jaxi. Position yourself with Jaxi utilizing the brakes so the you’re dealing with the music note on the right. Head straight for it and also start collecting every the music notes nicely lined up in a row. Once you obtain to the pole, fight the brakes and also calmly reposition you yourself to acquire the various other row the notes. Acquire them every to have the strength Moon appear!

60. Weird Neighborhood

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Available ~ completing every the key missions in the Sand Kingdom. There’s a small rocket on one of the rooftops in Tostarena. Catch it to send you yourself flying into an enig level. Rotating houses, okay! You’ll need to throw Cappy ~ above the scarecrow and go there is no him.

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Cross over the bridge, then hop top top the home after it rotates once. Keep in mind the you deserve to still operation up the side of a residence while it’s slanted, simply be sure to jump before it goes vertical. Power Moon 61 can be got near the Goombas. Fight the block because that an extra heart, then go across the following two dwellings to with the strength Moon.

Power Moons1-2021-4041-60
61-6970-89
Main Walkthrough
CapCascadeSandLake
WoodedCloudLostMetro
SnowSeasideLuncheonRuined
Bowser’sMoonMushroomDark/ er
Capture ListSouvenir List